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Location

Vancouver, British Columbia

Salary

CA$65,045 - CA$113,545 / YEAR

Core responsibilities

  • Create and utilize custom rigging tools.
  • Build character rigs compatible across multiple characters.
  • Develop scripts and ui for rigging support.
  • Create fully rigged characters for animation.
  • Support students in rigging techniques and scripting

Requirements summary

  • Diploma or degree in 3d animation, game art, visual effects, or related field.
  • Minimum 5 years professional experience in character rigging or technical animation.
  • Expertise with python scripting in autodesk maya.
  • Knowledge of advanced rigging workflows and deformation techniques.
  • Experience building production-Ready character rigs.
  • Strong understanding of skinning workflows and rigging automation.
  • Excellent communication and organizational skills
Diploma or Degree in 3D Animation, Game Art, Visual Effects, or related disciplinePython scripting in Autodesk MayaAdvanced rigging workflowsSkeleton creation and control systemsCharacter rigging for bipedal and creature charactersDeformation techniquesSkinning workflowsRigging automation and UI developmentIK/FK systemsTroubleshooting and optimization of rigsMentorship and critique in rigging workflows

Benefits

  • Competitive pay
  • Defined benefit pension plan
  • Free gym membership
  • Extended health and dental plan
  • Wellness and Employee Assistance programs
  • Minimum of twenty-five days of vacation
  • Access to BCIT Flexible Learning courses
  • Professional Development funds